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JumpStart Math for Kindergartners originally known as JumpStart Kindergarten Math is a subject-based JumpStart game released by Knowledge Adventure in 1999 that focuses on kindergarten math skills. It's inspired by the fairytale "Jack and the Beanstalk".

In 1999, JumpStart Math for Kindergartners and its first grade and second grade counterparts were packaged and sold together as the JumpStart Math Mastery bundle.

Story

The game begins at Hopsalot's schoolhouse. Hopsalot welcomes the player to kindergarten, when suddenly he recieves a mysterious letter. The letter contains an invitation is for a birthday party in CloudTown. It also contains a bean. Hopsalot plants the bean, and it sprouts into a gigantic beanstalk that carries the schoolhouse into the sky. Then a giant comes out of his house and sees the house. He mistakes it for a birthday present, and Hopsalot says that it's no present, and that they've just come for a visit. The giant introduces himself as Guthry and says that it's his birthday. He's very gloomy because he feels that everyone has forgotten his birthday. He goes back into his house, and Hopsalot and the kids decide to help him feel better.

Hopsalot starts exploring CloudTown. He bumps into a girl named Dash. She tells him that CloudTown is where birthday parties come from, and that Guthry works hard making all the birthday stuff that they bring down to Earth. She says that the people of CloudTown are planning a special surprise party for Guthry. She asks Hopsalot and the kindergartners for help, and they agree to help. Dash wants them to find 100 sparkly candles for Guthry's birthday cake.

Thus, the player starts helping out around CloudTown to find candles for Guthry's cake.

Characters

  • Hopsalot - The kindergarten teacher.
  • Guthry - A giant who lives in CloudTown. He makes things for birthday parties.
  • Breezy - Guthry's pet cat, who is also giant. She is helpful to the CloudTown Airport because she likes to blow things. She blows the airplanes off the ground, and fills balloons with hot air.
  • Dash - A girl who lives in CloudTown. She can fly really fast.
  • Bello - A man who works at the CloudTown Airport.
  • Too-Loose - A tailor who is in charge of making birthday clothes. He gets his name from the fact that his clothes are too loose.
  • Farmer Hank - A farmer who grows birthday toys and treats on his farm.
  • Hat Snappers - A group of five singers.
  • Baker Jake - A pastry chef who makes birthday desserts. He frequently falls asleep because he gets tired from working so much.
  • Bakers - Baker Jake's assistants who help make cupcakes.
  • Baker Jake's Kids - Baker Jake's children who are supposed to help out with the frosting, but are frequently tempted to taste it while working.
  • Snow Cone Hostess - A woman who makes snow cones from rainbows. She keeps a book full of snow cone recipes.
  • Bebop - A hamster who lives in the school.
  • Jack - A mouse who lives in the school.
  • Roquefort - A mouse who lives in the school.

Locations and Activities

Balloon Island

  • Popsalot - Sort the balloons by giving them to the family members.
  • Skywriting - Decorate the sky with the airplane's smoke trails. First, choose the number or shape you would like to create, then move the mouse over the balloons to pop them and move the plane.
  • The Tweakojameter - Help get Bello's machine working by listening to the numbers that Bello says, and then clicking on them.

Cake Island

  • Take the Cake - Give the bakers the correct number of the type of cupcake that they ask for.
  • Don't Lick the Bowl! - Prevent Baker Jake's kids from licking the frosting in the giant bowl by counting them and then scooping them up with a net that displays the number of kids in that group.

Present Island

  • WrapMaster Rabbit - Use the goodies that Hank grows in his garden to create patterns.
  • Crazy Card Barn - Create cards by placing the stickers that Hank asks for, and then selecting the paint bucket with the number that matches the number of stickers on the card.
  • Rainbow Ribbons - Follow Too-Loose's instructions to correctly measure the ribbons.

Party Hat Island

  • Rainbow Snowcones - Follow the recipes and create snowcones by making Hopsalot catch the falling scoops.
  • Hat Dancers - Figure out the pattern of the dance sequence and finish the sequence using the Dance Machine.
  • Hat Snappers - Look at the numbers under the Hat Snappers' hats and put them in the correct numerical order.

Songs

Educational Concepts

  • Counting
  • Sorting and Data Analysis
  • Number Recognition and Writing Numbers
  • Addition and Subtraction
  • Logic and Problem Solving
  • Measurement
  • Shapes
  • Sequences and Patterns

Credits

See JumpStart Math for Kindergartners/Credits

Gallery

Screenshots

Boxart